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Parallel worlds concerns extended, altered, or alternative versions of reality that are created using digital technology as well as how this technology-enabled diversification of reality affects organizations. The technology for immersive 3D experiences in parallel worlds is improving all the time. More and more companies are developing virtual platforms and services in pursuit of “the Metaverse”. Even though the Metaverse is currently primarily a vision, technologies that create parallel worlds are already available today. Communication leaders need to realize that these technologies offer opportunities, yet also pose challenges for corporate communications.
Technology like AR, VR, and hologram technologies increasingly allows us to immerse ourselves in extended, altered, or alternative versions of reality. Taking a step further, tech companies are now working towards developing virtual worlds that offer us a variety of experiences. Since Mark Zuckerberg renamed the Facebook company “Meta,” this vision has been given a name: the Metaverse. Even though the vision of the Metaverse might not come into being any time soon, it is certain that more experiences, interaction, and communication will take place in parallel worlds.
What exactly is the Metaverse? What does it require? And when can we expect it to arrive? Most people will have heard the term Metaverse, but they might find hard to understand what it is about. This is unsurprising as there is not any universal definition of what constitutes the Metaverse. It has been described, for example, as a parallel plane of existence, a 3D version of the Internet, or the “walk-in Internet.” Importantly, the Metaverse does not yet exist, but is primarily a vision for the future promoted by tech companies such as Meta, Microsoft, and ByteDance.
What already exists are precursors of the Metaverse, but these should not be mistaken for being the Metaverse. For example, there is
Although almost half of the German companies (45%) plan investments in the Metaverse within the next five years, several challenges remain to be solved before its realization. Right now, virtual platforms are being developed by different tech companies with different visions. Thus, it is difficult to move seamlessly from one platform to another with an avatar. Also common technological standards for the virtual worlds are still missing. Furthermore, the computational resources required for the envisioned real-time rendering of rich virtual worlds in which a theoretically unlimited number of users interact are simply not yet available. Especially bearing in mind climate change and energy scarcity, one could question whether the immense amount of energy needed to realize even parts of the Metaverse can be justified.
Thus, the arrival of a 3D Internet is not to be expected any time soon. However, the precursors of the Metaverse in the form of AR, VR, and hologram technologies, virtual platforms, and the vision of building a parallel world already affect businesses and their stakeholders today.
The technologically enabled diversification of reality also brings multiple challenges for corporate communications:
Here are some starting points for communications leaders on identifying the core challenges and opportunities of parallel worlds:
The Communications Trend Radar 2023 project was conducted by a research team of the Leipzig University, the University of Duisburg-Essen and University of Potsdam.
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